Recipe for suck: add comic characters to FPS game
September 23, 2008 Leave a comment
I spotted this baby on the Playstation Blog today:
For those of you too lazy to click the link, the news is that this new game is going to be released exclusively for the PSN – all you X-Box Live users can suck it.
Actually, no not really. The game is an arena-based multi-player first person shooter using the engine of whichever Unreal Tournament game came out last. That means you connect to a server, you show up in a room, you kill other players. No story necessary.
Now, I am aware that there is a dedicated fanbase for FPS games like this one, but if history teaches us anything, changing the rather colorful cast of storyless characters that can be blown up repeatedly into comic-based ones doesn’t really work. Comics are illustrated stories. When you create a game, you need to have some kind of story there.
So what’s the history that teaches us this? Many moons ago, there was a Quake II conversion that featured the X-Men…except your mission was to go around blowing up the X-Men. The game didn’t go over to well and can actually be downloaded for free at numerous sites, provided you have a working copy of Quake II.
Will I be buying this? No sir, I don’t think so. It just seems lazy to me.